Storymaker Bronze: A Microgame

By Ogion

One of the simplest games to make is to ask the player to type in words and then echo those words back within a story, MadLibs style.

The key commands to learn are: DISPLAY and LAYER OPEN (which set the screen resolution), INPUT, CLS (CLear Screen), and PRINT.

A variable stores information that the program can use in many different ways. This game uses two types of variables: string variables, ending in a $, to capture text; and a numeric variable (in this case, AGE), to capture a number. To print out a variable within text, join items together using the plus sign +: “A “ + COLR$ + “ “ + MONSTER$. Note that variable names must start with a letter and can’t be the same as a command (since there is a COLOR command, so COLOR$ is not a valid variable name).

Try changing the story and the input requests to create your own program.

Get LowRes Coder to use this program.

Play homegrown retro games and program your own!