I already posted a beta version of this release, but now 0.2 is ready. I’m planning (like mentioned below) to add a house to the map.
I might explore optimize the palette of the tiles to make the maps less saturated like the Zelda Oracle of Ages where this demo is based on.
Change log:
– add map system
– add hit areas
– add custom graphics engine
– add graphics
Next release (0.3):
– Add a house in map 5
– Create house interior
– refactoring and documentation
Wishlist:
– Add sounds
– Add sword animations
Get LowRes Coder to use this program.