Lowres Plants Vs Zombies (indev 7)

By The Emerald Derp Leader

My first major project on LowRes. (Description below). Next version will be ALPHA

Note: I’m using the old puff shroom, not the new one that dies after some time, even though I could implement that with a single number change

Change log:
I7: plants can give effects with the new effect array, zombies can have specials abilities (only jump for now), wave system is revamped and so much better, wave bar to show progress, 3 new plants and 2 new zombies.
I6: plants and zombies flash when taking damage, plants can cause explosions, plants can have an on death attack (potato mine or wallnut), double attack for repeater, and finally packet reload delay. Oh, and my own company intro :)
I5: menu update
I4: wave update
I3: sun update
I2: zombie update
I1: realease

Instructions:
Use The control pad to move your selection around, use B to switch from plant select and tile select, and A to place plants. Hover over sun to collect it.

I’m making the game easily mod-able, all you have to do is edit the variables at the bottom of the program’s code. I’ll try to put many remarks explaining how the game works, but I will make a new in-game menu for that later. If you want to learn about the programming behind the game feel free to ask.

Get LowRes Coder to use this program.

Play homegrown retro games and program your own!