Here, I experiment lag that happens when you use wait instead of using TIMER
What I mean by using TIMER is when you want to start a “stopwatch”, you use VAR=TIMER and when you want to check how much time it has been running for, you use TIME=TIMER-START.
The Time Loss is the difference between both times.
Using WAIT can be good in some cases, but not all.
Example for using WAIT: When you are timing players the whole (or most) of the program.
Example for using TIMER: When you want to have the timer keep going even when you aren’t in the current loop.
Hope this helps!
Get LowRes Coder to use this program.